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Deadlock›Heroes›Deadman Danny
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Deadman Danny Build Guide: Best Items & Ability Order

OverviewHeroesItems

Deadman Danny is a playable Deadlock hero. Over the last 14 days Deadman Danny sits in A tier with a 51.5% win rate across 1M matches, ranked 13 of 44 heroes. In Oracle+ lobbies the win rate is 47.0%. The most common mid-game purchases are Improved Spirit, Reactive Barrier and Tankbuster.

Tier
A
Win rate
51.5%
Change
+5.5%
Pick rate
45.2%
K/D/A
8.9 / 6.8 / 11.8
Avg. souls
40.5K

Deadman Danny item build

The items players buy most in each phase. The percentage is how often the item is bought in that phase; the number below is the win rate when bought.

Early game (0–10 min)

  • I
    High-Velocity Rounds
    92%
    51.7%
  • II
    Opening Rounds
    63%
    52.7%
  • I
    Extra Spirit
    55%
    51.4%
  • I
    Grit
    44%
    52.9%
  • I
    Mystic Burst
    40%
    51.5%
  • II
    Improved Spirit
    34%
    52.2%
  • I
    Extra Regen
    29%
    51.0%
  • I
    Mystic Expansion
    27%
    51.9%

Mid game (10–20 min)

  • II
    Improved Spirit
    52%
    52.1%
  • II
    Reactive Barrier
    43%
    52.5%
  • III
    Tankbuster
    42%
    55.0%
  • III
    Express Shot
    33%
    51.0%
  • I
    Mystic Expansion
    32%
    52.0%
  • III
    Fortitude
    29%
    52.3%
  • I
    Mystic Burst
    26%
    52.5%
  • III
    Sharpshooter
    25%
    52.2%

Late game (20+ min)

  • IV
    Boundless Spirit
    63%
    54.2%
  • III
    Greater Expansion
    54%
    51.4%
  • III
    Superior Cooldown
    50%
    53.2%
  • III
    Tankbuster
    41%
    49.4%
  • IV
    Spirit Burn
    29%
    58.4%
  • IV
    Transcendent Cooldown
    29%
    53.3%
  • IV
    Indomitable
    28%
    53.6%
  • II
    Compress Cooldown
    25%
    53.0%

Deadman Danny abilities

Ability 1

Strix Salvo

Launch a salvo of spirit missiles that lodge into the ground along a line. The missiles explode after a delay or upon detecting an enemy, dealing spirit damage and marking the target.

Shooting a marked enemy with a charged shot consumes a mark to deal bonus spirit damage and apply a fading slow.

Hold and drag to select the angle.

Damage: 27Marked Damage: 45Fading Slow: 40%Mark Duration: 10sSlow Duration: 1.5sExplode Delay: 6sCooldown: 25sCast Range: 35m
  1. I

    -12s Cooldown

  2. II

    +30 Damage +45 Marked Damage

  3. III

    +2 Missiles, Longer Range, and Improved Spirit Scaling

Ability 2

Chimera Mk1

Hold Jump / mantle to fly, building up heat. When max heat is reached, your jetpack will begin to overheat.

Overheating: After a short delay, dive to the ground. Upon impact, create an explosion that deals damage and launches you and nearby enemies. If no hero is hit, you stun yourself. Press Ability 2 to dive early.

Cooling Down: After overheating, the jetpack cannot be used until it fully cools down.

Slows affect you while airborne. You always explode on death.

Cooldown: 21sExplosion Damage: 70Explosion Damage: 70Self Stun: 1.3sSelf Damage: 10% Max Health
  1. I

    Heat vents faster while grounded

  2. II

    On Hero Hit: Heal and take no self damage

  3. III

    On Hero Hit: -50% Cooldown and +120 Spirit Damage

Ability 3

Jettison Fuel

Spray fuel dealing weapon damage over time and shredding bullet resist, building up to a huge backblast that deals spirit damage and knocks you backwards.

Vents the jetpack when dealing damage.

Damage Per Second: 30Burst Damage: 35Bullet Resist: -15%Debuff Duration: 7sCooldown: 22sDuration: 2sCast Range: 22m
  1. I

    Cooldown -8s

  2. II

    +60 Burst Damage On Backblast Hit: +18% Fire Rate for 7s

  3. III

    -10% Bullet Resist Shred On Backblast Hit: Apply a Mark

Ultimate

Close The Deal

Grab an enemy and give them a hands-on demonstration, flying high into the air before crashing back to the ground.

You and the participant take spirit damage over time while falling and spirit damage upon impact. Damage is increased to enemies under 50% health.

Damage: 70Falling Damage: 3 / meterSelf Damage: 25%Bonus Damage: +75%Cooldown: 135sGrab Range: 10m
  1. I

    Damage +90

  2. II

    Cooldown -35s

  3. III

    +0.5s Stun +8.0 Damage / Meter

Deadman Danny ability order

The most common way to spend the first 12 ability points (61% of tracked players). The first point unlocks an ability, the next three upgrade it.

Strix Salvo123456789101112
Chimera Mk1123456789101112
Jettison Fuel123456789101112
Close The Deal123456789101112

Upgrade priority: Chimera Mk1 → Strix Salvo → Close The Deal → Jettison Fuel

Deadman Danny matchups and counters

Deadman Danny's win rate when the listed hero is on the enemy team (minimum 200 matches).

Strong against

  • Pocket57.5%30.8K
  • Mirage57.1%19.1K
  • Silver57.0%48.8K
  • Sinclair57.0%16.2K
  • The Doorman56.7%24.6K

Struggles against

  • Graves44.0%75.3K
  • Kelvin45.7%21.7K
  • Rat King45.9%109.3K
  • Seven46.5%55K
  • Paige46.6%44.2K

Best teammates

  • Graves59.7%37.1K
  • Paige56.8%27.5K
  • Rat King56.7%59.6K
  • Victor56.7%30K
  • Seven55.5%25.1K

Frequently asked questions

Is Deadman Danny good in Deadlock?

Deadman Danny is currently A tier with a 51.5% win rate and 45.2% pick rate over the last 14 days. That is up 5.5% compared with the 14 days before.

What are the best items for Deadman Danny?

Early game: High-Velocity Rounds, Opening Rounds and Extra Spirit. Mid game: Improved Spirit, Reactive Barrier and Tankbuster. Late game: Boundless Spirit, Greater Expansion and Superior Cooldown. These are the items players buy most often in each phase.

What is the best ability order for Deadman Danny?

The most common upgrade priority is Chimera Mk1 → Strix Salvo → Close The Deal → Jettison Fuel.

Who counters Deadman Danny?

Deadman Danny has the lowest win rate against Graves, Kelvin and Rat King and the highest against Pocket, Mirage and Silver.

Stats are calculated from matches played in the last 14 days and refreshed twice a day. Hero, ability and item details come from the game's own text. Data source: deadlock-api.com. Last updated: 2 November 2026 at 21:22. Oyunpedia is not affiliated with Valve.

Deadman Danny
Health
730
Move speed
6.4 m/s
Difficulty
Medium
Win rate (Oracle+)
47.0%
RecklessHigh-flyingExplosive
Lore

"Ladies and Gentlemen, I'm going to tell you a shocking secret: at Fairfax Industries we know nothing about safety. Now let me tell you something even MORE shocking... that's a good thing! Now in my tenure here I have been shot, stabbed, impaled, defenestrated, blown up, atomized, and decapitated-not once. not twice. not thrice. but quice. That's right, my head has been cut off enough times that I had to use a made up word to quantify it.

But I put myself through figurative and sometimes literal hell because it's not enough to THINK about how things go wrong, we need to KNOW how things go wrong.

Now the demonstration you are about to witness is extremely dangerous. So sit back. Put on your safety googles. And bear witness to the miracle of flight courtesy of Fairfax Industries, and the Chimera Mark 1."

- This transcription of Danny's opening remarks at The Military Technology Expo has been provided by Fairfax Industries

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