
Haze – Sneaks in and sprays bullets. Over the last 14 days Haze sits in S tier with a 53.0% win rate across 1M matches, ranked 8 of 44 heroes. In Oracle+ lobbies the win rate is 51.2%. The most common mid-game purchases are Surge of Power, Burst Fire and Bullet Lifesteal.
The items players buy most in each phase. The percentage is how often the item is bought in that phase; the number below is the win rate when bought.
Throw a dagger that damages and sleeps the target. Sleeping targets wake up shortly after being damaged. Throwing a Dagger does not break your invisibility. Sleep Dagger does not interrupt enemies' channeling abilities.
-10.0% Bullet Resist Reduction for 6.0s on wake-up
+1s Sleep Duration Applies 15.0 Fixation Stacks
-17.0s Cooldown -40% Move and Dash Speed for 3s on wake-up
Fade out of sight, becoming invisible and gaining sprint speed. Attacking removes invisibility, but using items does not. Close enemies can see through your invisibility.
Invis Sprint Speed +7m
Enable 2 Ability Charges
Dispels non-ult debuffs Grants +50% Bullet Lifesteal for 5s
Shooting a target increases your bullet damage on that target. Gain one stack per bullet hit, three if the hit is a headshot.
40.0 Spirit damage and 12% slow for 2s to target every 20 stacks
+40 Max Stacks and +5s Duration
+0.11/ per Stack Scales with Weapon Damage
Enter a flurry, firing your weapon at nearby enemies with perfect accuracy and added Bullet Damage.
Bullet Damage +7
+10.0% Fire Rate +3m Movespeed
+40.0% Evasion -65s Cooldown
The most common way to spend the first 12 ability points (56% of tracked players). The first point unlocks an ability, the next three upgrade it.
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Upgrade priority: Sleep Dagger → Smoke Bomb → Fixation → Bullet Dance
Haze's win rate when the listed hero is on the enemy team (minimum 200 matches).
Haze is currently S tier with a 53.0% win rate and 44.1% pick rate over the last 14 days. That is down 1.3% compared with the 14 days before.
Early game: Rapid Rounds, Swift Striker and Extra Spirit. Mid game: Surge of Power, Burst Fire and Bullet Lifesteal. Late game: Ricochet, Silencer and Burst Fire. These are the items players buy most often in each phase.
The most common upgrade priority is Sleep Dagger → Smoke Bomb → Fixation → Bullet Dance.
Haze has the lowest win rate against Graves, Paige and Rat King and the highest against Shiv, Sinclair and Mirage.
Stats are calculated from matches played in the last 14 days and refreshed twice a day. Hero, ability and item details come from the game's own text. Data source: deadlock-api.com. Last updated: 2 November 2026 at 21:22. Oyunpedia is not affiliated with Valve.