
Victor is a playable Deadlock hero. Over the last 14 days Victor sits in S+ tier with a 54.5% win rate across 733.9K matches, ranked 4 of 44 heroes. In Oracle+ lobbies the win rate is 51.3%. The most common mid-game purchases are Enduring Speed, Spirit Lifesteal and Mystic Vulnerability.
The items players buy most in each phase. The percentage is how often the item is bought in that phase; the number below is the win rate when bought.
Taking any damage passively charges up your Pain Battery.
Once full, activating the ability fires multiple shocking bolts, dealing spirit damage once per target.
On Hit: Apply 32% Slow for 2ss
Damage +50
On Hero Hit: Heal for 15% of your missing health and increased Spirit scaling
Deal spirit damage to yourself. Then, gain bonus regeneration and bonus move speed, decaying over time.
Move Speed +3 m
+70 Total HP Regen and -8s Cooldown
+1 Charge +50% Debuff Resistance Increases spirit scaling
Unleash pain, dealing spirit damage over time to both enemies and yourself.
The damage continues to increase the longer the ability is channeled, up to a maximum amount.
Enemies receive 20% Move and Dash Slow
+6 Min DPS and +34.0 Max DPS
+1m Radius Enemies take +16% Damage
Release a wave after taking lethal damage, applying a diminishing slow.
After a brief channel you reanimate, dealing spirit damage and applying stun to nearby enemies.
While On Cooldown: Gain +15% Fire Rate and 6.0 Spirit Damage per Bullet
Rebirth Health +50%
+175 Damage +1.5 Stun -95.0s Cooldown
The most common way to spend the first 12 ability points (55% of tracked players). The first point unlocks an ability, the next three upgrade it.
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Upgrade priority: Pain Battery → Shocking Reanimation → Jumpstart → Aura of Suffering
Victor's win rate when the listed hero is on the enemy team (minimum 200 matches).
Victor is currently S+ tier with a 54.5% win rate and 32.2% pick rate over the last 14 days. That is up 0.7% compared with the 14 days before.
Early game: Extra Regen, Extra Spirit and Improved Spirit. Mid game: Enduring Speed, Spirit Lifesteal and Mystic Vulnerability. Late game: Escalating Exposure, Greater Expansion and Infuser. These are the items players buy most often in each phase.
The most common upgrade priority is Pain Battery → Shocking Reanimation → Jumpstart → Aura of Suffering.
Victor has the lowest win rate against Graves, Baba and Kelvin and the highest against Mina, Rem and Pocket.
Stats are calculated from matches played in the last 14 days and refreshed twice a day. Hero, ability and item details come from the game's own text. Data source: deadlock-api.com. Last updated: 2 November 2026 at 21:22. Oyunpedia is not affiliated with Valve.