
Rem is a playable Deadlock hero. Over the last 14 days Rem sits in D tier with a 45.1% win rate across 692.4K matches, ranked 40 of 44 heroes. In Oracle+ lobbies the win rate is 45.6%. The most common mid-game purchases are Rapid Recharge, Improved Spirit and Compress Cooldown.
The items players buy most in each phase. The percentage is how often the item is bought in that phase; the number below is the win rate when bought.
Throw your trusty pillow inflicting spirit damage and heavy knockback.
Landing hits reduces the cooldown of your other abilities.
Cooldown -7s
+2m Radius and applies -35% Fire Rate
+100 Damage and +1 Charge
Jump to an ally and nap alongside them. Both you and the ally receive a burst heal based on missing health followed by lingering regeneration.
Hop between allies with Ability 2 to apply the heal, once per ally.
You are knocked off if stunned by an ultimate ability. You can use items and all self-casts target your ally instead.
Cooldown -8s
35% Bonus Item Range, Duration, and Barrier Effectiveness while napping
+15% Spirit Power and +35 Spirit Power while napping and for 10s after napping Improved Spirit Scaling
Signal a Helper to lend a hand. They can collect boxes, do Sinner's Sacrifices, or be sent to support allies and troopers.
Follow a hero: Provides a short burst of spirit resist and fading move speed.
Follow a trooper: Provides healing, damage, resists, and allows tagging along. When no hero is around, souls from trooper kills are split amongst the team.
Can be cast during Tag Along. Helpers will take a nap for 15.1s after following someone.
+1 Helper +1.5m/s Move Speed
+1 Helper +15% Trooper Damage and Resist
+1 Helper +15% Spirit Resist
Cast your gaze forward, piercing walls and floors. Enemies in the gaze are slowed, have reduced dash distance, and cannot use movement abilities.
When the channel ends they fall asleep before waking up to a splitting headache that deals heavy spirit damage.
-1 Stamina On Wake and no Stamina Regen while sleeping
+3m Radius and +0.75s Sleep Duration
-55s cooldown Reduced damage and unstoppable while channeling
The most common way to spend the first 12 ability points (39% of tracked players). The first point unlocks an ability, the next three upgrade it.
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| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 |
Upgrade priority: Pillow Toss → Tag Along → Lil Helpers → Naptime
Rem's win rate when the listed hero is on the enemy team (minimum 200 matches).
Rem is currently D tier with a 45.1% win rate and 30.4% pick rate over the last 14 days. That is down 1.6% compared with the 14 days before.
Early game: Extra Charge, Extra Spirit and Grit. Mid game: Rapid Recharge, Improved Spirit and Compress Cooldown. Late game: Boundless Spirit, Superior Cooldown and Healing Tempo. These are the items players buy most often in each phase.
The most common upgrade priority is Pillow Toss → Tag Along → Lil Helpers → Naptime.
Rem has the lowest win rate against Graves, Victor and Rat King and the highest against Sinclair, Mirage and Mina.
Stats are calculated from matches played in the last 14 days and refreshed twice a day. Hero, ability and item details come from the game's own text. Data source: deadlock-api.com. Last updated: 2 November 2026 at 21:22. Oyunpedia is not affiliated with Valve.