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Deadlock›Heroes›Apollo
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Apollo Build Guide: Best Items & Ability Order

OverviewHeroesItems

Apollo is a playable Deadlock hero. Over the last 14 days Apollo sits in B tier with a 49.1% win rate across 636.9K matches, ranked 21 of 44 heroes. In Oracle+ lobbies the win rate is 50.8%. The most common mid-game purchases are Tankbuster, Spirit Snatch and Healing Booster.

Tier
B
Win rate
49.1%
Change
−0.1%
Pick rate
28.0%
K/D/A
7.1 / 7.7 / 11.9
Avg. souls
39.2K

Apollo item build

The items players buy most in each phase. The percentage is how often the item is bought in that phase; the number below is the win rate when bought.

Early game (0–10 min)

  • I
    Mystic Burst
    82%
    49.2%
  • I
    Mystic Expansion
    69%
    49.5%
  • I
    Extra Spirit
    65%
    48.6%
  • II
    Improved Spirit
    50%
    49.4%
  • I
    Extra Regen
    46%
    49.6%
  • I
    Mystic Regeneration
    36%
    49.8%
  • I
    Spirit Strike
    36%
    49.3%
  • I
    Melee Lifesteal
    26%
    49.9%

Mid game (10–20 min)

  • III
    Tankbuster
    32%
    50.4%
  • III
    Spirit Snatch
    29%
    50.1%
  • II
    Healing Booster
    28%
    48.7%
  • II
    Healbane
    28%
    49.1%
  • II
    Compress Cooldown
    26%
    48.9%
  • III
    Torment Pulse
    25%
    53.4%
  • II
    Improved Spirit
    22%
    47.5%
  • II
    Melee Charge
    19%
    48.1%

Late game (20+ min)

  • IV
    Boundless Spirit
    56%
    51.6%
  • III
    Superior Cooldown
    50%
    50.2%
  • III
    Greater Expansion
    45%
    50.3%
  • III
    Tankbuster
    45%
    48.8%
  • IV
    Spirit Burn
    32%
    57.6%
  • IV
    Transcendent Cooldown
    27%
    51.7%
  • III
    Stamina Mastery
    23%
    49.7%
  • III
    Torment Pulse
    21%
    49.4%

Apollo abilities

Ability 1

Disengaging Sigil

Draw a sigil sphere in front of you and then leap backwards as it explodes, damaging and slowing enemies caught in it.

Damage: 85Move Speed: -24%Slow Duration: 4sRadius: 6.5mCooldown: 12s
  1. I

    Gain +25% Fire Rate and +25% Bullet Speed for 8s

  2. II

    On Player Hit: +1 stamina restored and resets Air Jump/Dash limit

  3. III

    Can be Recast within 4s

Ability 2

Riposte

Prepare to deflect the next incoming attack. On a successful deflection, briefly become invulnerable and target an enemy hero to dash towards them, immobilizing them, preventing them from parrying, and reducing their Melee Resist.

Press Ability 2 to select a target. Does not trigger against trooper or neutral damage.

Invulnerability Duration: 0.3sImmobilize Duration: 1.5sMelee Resist: -25%Melee Resist Reduction Duration: 3sCooldown: 22s
  1. I

    Cooldown -8s

  2. II

    -25% Melee Resist and +0.6s Immobilize Duration

  3. III

    Gain 75% Bullet, Spirit & Melee Lifesteal against the Riposte target for 13s

Ability 3

Flawless Advance

Perform a series of lunges in any direction, delivering piercing stabs ahead of you. Hold your ability key to time your attacks, dealing more damage the longer it's held. Releasing your attack during the perfect window deals maximum damage.

Press Ability 3 to re-cast.

Base Hold Damage: 25Max Hold Damage: 40Max Lunges: 3Perfect Damage: 65Cooldown: 26sDuration: 8s
  1. I

    Perfect Hit on Hero: Heal 35

  2. II

    -12s Cooldown. Gain +60% Bullet Resist during lunge

  3. III

    +65 Perfect Damage with improved Spirit scaling. Increased lunge speed & distance.

Ultimate

Itani Lo Sahn

Charge up and perform a long range slash. Struck enemies cannot take action or heal and are stuck in slow motion. When this effect expires, they suffer devastating damage, dealing bonus damage against half-health enemies.

While in slow motion, Apollo is invulnerable and enemies take reduced damage.

Hold Ability 4 or to delay the cast.

Delayed Damage: 200Bonus Damage: +60%Time Slow Damage Reduction: 70%Low Health Threshold: 50%Debuff Duration: 1.8sCooldown: 145s
  1. I

    Dash Range +8m

  2. II

    Cooldown -35s

  3. III

    Bonus Damage +50%

Apollo ability order

The most common way to spend the first 12 ability points (38% of tracked players). The first point unlocks an ability, the next three upgrade it.

Disengaging Sigil123456789101112
Riposte123456789101112
Flawless Advance123456789101112
Itani Lo Sahn123456789101112

Upgrade priority: Flawless Advance → Riposte → Disengaging Sigil → Itani Lo Sahn

Apollo matchups and counters

Apollo's win rate when the listed hero is on the enemy team (minimum 200 matches).

Strong against

  • Mirage54.8%12.1K
  • Pocket54.7%19.2K
  • Mina54.6%47.3K
  • Vyper53.9%14.9K
  • Paradox53.9%29.8K

Struggles against

  • Graves41.0%51.7K
  • Paige43.5%27.9K
  • Baba43.5%14.6K
  • Rat King44.3%58.8K
  • Victor44.5%31K

Best teammates

  • Graves57.9%24.7K
  • Paige55.6%18.8K
  • Rat King55.6%25.7K
  • Seven53.7%20.2K
  • Baba53.3%7.5K

Frequently asked questions

Is Apollo good in Deadlock?

Apollo is currently B tier with a 49.1% win rate and 28.0% pick rate over the last 14 days. That is down 0.1% compared with the 14 days before.

What are the best items for Apollo?

Early game: Mystic Burst, Mystic Expansion and Extra Spirit. Mid game: Tankbuster, Spirit Snatch and Healing Booster. Late game: Boundless Spirit, Superior Cooldown and Greater Expansion. These are the items players buy most often in each phase.

What is the best ability order for Apollo?

The most common upgrade priority is Flawless Advance → Riposte → Disengaging Sigil → Itani Lo Sahn.

Who counters Apollo?

Apollo has the lowest win rate against Graves, Paige and Baba and the highest against Mirage, Pocket and Mina.

Stats are calculated from matches played in the last 14 days and refreshed twice a day. Hero, ability and item details come from the game's own text. Data source: deadlock-api.com. Last updated: 2 November 2026 at 21:22. Oyunpedia is not affiliated with Valve.

Apollo
Weapon
Spreadshot
Health
770
Move speed
7.2 m/s
Difficulty
Medium
Win rate (Oracle+)
50.8%
FinesseMobilityA Cut Above
Lore

A land of beauty, tradition and conflict; North Ixia is no stranger to brutal political violence. So when Apollo was told that it was for his own safety he was being sent to New York for school, he knew the situation was serious.

Adjusting to life at Blackmore Academy didn't come easy to Apollo. His school was supposed to be filled with The Cursed Apple's best and brightest but all he saw, with few exceptions, was a sea of aggressive mediocrity. Electing not to waste his time with frivolous things like parties and dances, he instead put his energy on the piste, where he rigorously trains as captain of the Blackmore fencing team.

However, at the end of the day Apollo does not fret too much on the tedium of life in New York. He knows that eventually the time will come when his father will call on him to come home and he will get to show that he is worthy of wielding his family's ancestral blade.

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